Teacher feedback from 2017-2018: one teacher: "On page 5 the picture of the asterisk does not look like what their output should be, it should be all one color and all equally spaced. This really confused all students. On page 7 the rectangle block. My students were able to do this but most of them did not use loops here. This would be a great opportunity for them to get a better understand of the importance of loops and see if we can challenge them to write a loop or have them trace a rectangle on paper and see how many times they repeat. This is what I did with my students. Students had a lot of problems understanding parameters I did a mini lesson on this. This might be something we might want to go into more examples and explanations of. The quick blurb about the definition did not get them the understanding they needed." --MF, 3/6/19
PG: Why is "remix" a useful, or even appropriate term here? Edit? Modify?
It comes from Scratch by way of Selim. But Scratch uses it to mean modifying someone else's project, which is also what it means in its original context of music. -bh
pinwheel
block to make asterisk
and polygon
blocks.You can use your general-purpose pinwheel procedure to create other, simpler special-purpose procedures that each do a particular job.
pinwheel
block to create a more specialized asterisk
block.
asterisk
with two inputs: one for the number of branches and one for the length of each branch. You may wish to review how to make a new block at Unit 1 Lab 2 Page 4: Making Your Own Block.pinwheel
so that it correctly draws an asterisk.polygon
block that uses pinwheel
with appropriate inputs to draw a polygon with a given number of sides and side length.On page Unit 1 Lab 2 Page 2: Making Programs Talk, you learned about procedural abstraction: giving a code segment a name (making it a block). That way you can call it more than once instead of copying and pasting.
Here is another kind of abstraction: noticing that asterisk
and polygon
are both kinds of pinwheels, and writing one, more general, pinwheel
block that uses an input so that the block can be used to make asterisks, polygons, or other interesting designs.
This is an example of abstraction by generalization: looking at chunks of code that are almost the same and writing a single block by using an input to distinguish among the different cases.
pinwheel
and see how you're using it in polygon
, you'll see that there are steps that you don't really need for the case of a polygon. Write another version of polygon
built directly out of primitive blocks (move
, turn
and so on). How simple can you make it?polygon
block draws the right picture, it doesn't matter to the rest of the project what's inside it.
pinwheel
block code one last time to create a circle
block that accepts one input for the size.random
block together with set pen color
and set pen size
to draw a variety of shapes.