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edX BJC Videos (Alternate Links)

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Video Title Relevant BJC Content
Key to Success in BJC Curriculum Introduction
Abstraction: Welcome Curriculum Introduction
Abstraction: Abstraction & Detail Removal 2.4: Abstraction
Abstraction: Generalization 2.4: Abstraction
Abstraction: Abstraction Interfaces and Summary 2.4: Abstraction
Functions: Function Basics 1.3.3: Blocks with Inputs
Functions: Data Types Domain & Range 1.3.3: Blocks with Inputs
Functions: Why Should You Use Functions? 1.3.3: Blocks with Inputs
Functions: Demo 1.3.3: Blocks with Inputs
Abstraction: Numbers 6.2: Data Representation and Compression
Abstraction: Base Conversion 6.2: Data Representation and Compression, Unit 5: Algorithms and Simulations
Abstraction: Power, Limitations Enrichment, 2.4: Abstraction
Creativity: Introduction Explore and Create Tasks
Creativity: Computational Artifacts Explore and Create Tasks
Creativity: Collaboration, Analysis, Power! Part 1 Explore and Create Tasks
Creativity: Collaboration, Analysis, Power! Part 2 Explore and Create Tasks
Programming Paradigms Enrichment/Overview
Programming Paradigms: Object-Oriented Programming Enrichment/Overview
Programming Paradigms: Sketchpad Demo Enrichment/Overview
Programming Paradigms: Declarative Programming Enrichment/Overview
You Finished BJC.1x!  
Video Title Relevant BJC Content
Introduction to BJC.2x  
Algorithms: Definitions Unit 5: Algorithms and Simulations
Algorithms: Properties Unit 5: Algorithms and Simulations
Algorithms: Expressing Unit 5: Algorithms and Simulations
Algorithms: Turing Completeness Unit 5: Algorithms and Simulations
Algorithms: Specifications Unit 5: Algorithms and Simulations
Algorithms: Analysis Part 1 Unit 5: Algorithms and Simulations, 5.3: Timing Experiments
Algorithms: Analysis Part 2 Unit 5: Algorithms and Simulations
Algorithms: Correctness, Summary Unit 5: Algorithms and Simulations
Global Impact: Communication, Interaction and Cognition Part 1 6.3.3: Global Impact of Computing
Global Impact: Communication, Interaction and Cognition Part 2 6.3.3: Global Impact of Computing
Global Impact: Citizen Participation Part 1 6.3.3: Global Impact of Computing
Global Impact: Citizen Participation Part 2 6.3.3: Global Impact of Computing
Global Impact: Computers and Education 6.3.3: Global Impact of Computing
Global Impact: Computing Enables Innovation 6.3.3: Global Impact of Computing
Global Impact: Economic, Social, Cultural Contexts 6.3.3: Global Impact of Computing
Global Impact: Intellectual Property 6.3.3: Global Impact of Computing, 2.5: Copyright
Global Impact III: Principle 1 6.3.3: Global Impact of Computing
Global Impact III: Principle 2 6.3.3: Global Impact of Computing
Global Impact III: Principle 3 6.3.3: Global Impact of Computing
Global Impact III: Principle 4, 5, 6 6.3.3: Global Impact of Computing
Global Impact III: Principle 7, 8, 9, 10 6.3.3: Global Impact of Computing
You Finished BJC.2x!  
Video Title Relevant BJC Content
Introduction to BJC.3x  
Data: Data and Information Part 1 Unit 3: Data Processing and Lists
Data: Data and Information Part 2 Unit 3: Data Processing and Lists
Data: Data and Information Part 3 Unit 3: Data Processing and Lists
Data: Big Data, Compression, Metadata Unit 3: Data Processing and Lists
Data: Metadata Unit 3: Data Processing and Lists
Limits of Computing: Introduction to Complexity Theory Unit 5: Algorithms and Simulations
Limits of Computing: Heuristics, NP, NP-Hard, NP-Complete Part 1 Unit 5: Algorithms and Simulations, 5.4: Unsolvable and Undecidable Problems
Limits of Computing: Heuristics, NP, NP-Hard, NP-Complete Part 2 Unit 5: Algorithms and Simulations, 5.4: Unsolvable and Undecidable Problems
Limits of Computing: Decidability Part 1 5.4: Unsolvable and Undecidable Problems
Limits of Computing: Decidability Part 2 5.4: Unsolvable and Undecidable Problems
Kathy Yelick - Saving the World with Computing Part 1 Enrichment/Overview
Kathy Yelick - Saving the World with Computing Part 2 Enrichment/Overview
Kathy Yelick - Saving the World with Computing Part 3 Enrichment/Overview
Kathy Yelick - Saving the World with Computing Part 4 Enrichment/Overview
Kathy Yelick - Saving the World with Computing Part 5 Enrichment/Overview
You Finished BJC.3x!  
Video Title Relevant BJC Content
Introduction to BJC.4x  
Recursion: Vee Demo Unit 7: Trees and Other Fractals, Unit 8: Recursive and Higher-Order Functions
Recursion: Downup Demo Unit 7: Trees and Other Fractals, Unit 8: Recursive and Higher-Order Functions
Recursion: Definition, You Know It, Trust It Unit 7: Trees and Other Fractals, Unit 8: Recursive and Higher-Order Functions
Recursion: Factorial Unit 7: Trees and Other Fractals, Unit 8: Recursive and Higher-Order Functions
Recursion: Factorial Demo Unit 7: Trees and Other Fractals, Unit 8: Recursive and Higher-Order Functions
Recursion: Fibonacci Unit 7: Trees and Other Fractals, Unit 8: Recursive and Higher-Order Functions
Recursion: Fibonacci and the Golden Mean Unit 7: Trees and Other Fractals, Unit 8: Recursive and Higher-Order Functions
Recursion: Count Change Part 1 Unit 7: Trees and Other Fractals, Unit 8: Recursive and Higher-Order Functions
Recursion: Count Change Part 2 Unit 7: Trees and Other Fractals, Unit 8: Recursive and Higher-Order Functions
HOFs: Why? Basics Part 1 Unit 8: Recursive and Higher-Order Functions
HOFs: Why? Basics Part 2 Unit 8: Recursive and Higher-Order Functions
HOFs: Acronym Unit 8: Recursive and Higher-Order Functions
HOFs: Tools and Demo Part 1 Unit 8: Recursive and Higher-Order Functions
HOFs: Tools and Demo Part 2 Unit 8: Recursive and Higher-Order Functions
Artificial Intelligence Part 1 3.3: Robots and Artificial Intelligence
Artificial Intelligence Part 2 3.3: Robots and Artificial Intelligence
Artificial Intelligence Part 3 3.3: Robots and Artificial Intelligence
Artificial Intelligence Part 4 3.3: Robots and Artificial Intelligence
Artificial Intelligence Part 5 3.3: Robots and Artificial Intelligence
Human Computer Interaction Part 1 Enrichment/Overview, Explore and Create Tasks
Human Computer Interaction Part 2 Enrichment/Overview, Explore and Create Tasks
Human Computer Interaction Part 3 Enrichment/Overview, Explore and Create Tasks
Human Computer Interaction Part 4 Enrichment/Overview, Explore and Create Tasks
Human Computer Interaction Part 5 Enrichment/Overview, Explore and Create Tasks
You finished BJC.4x! Unit 8: Recursive and Higher-Order Functions, Curriculum Closure