Okay, no hints this time. Level 1 is an equilateral triangle. Here are levels 2 and 3:
And here's level 8:
If you compare the level 2 picture with the one from the previous page, you'll see that the basic idea is the same: Stick little triangles at the corners of big ones. But they're stuck together slightly differently.
This time, instead of balancing the smaller triangles symmetrically on the corners of the bigger triangle, turn 30 degrees left after drawing each side and before the recursive call, and use size/√3 as the size in the recursive call. Then make a level-10 fractal inside a warp
block. (Find it in the Control palette.)